Pointer to main editor object used to initialize
The optimizer used to optimize rendering.
The renderer used to render the scene.
Protected
_resizeProtected
_resizeMethod triggered by windowResize
signal.
Protected
setE2E test method.
This method should return true
if the test passes, and false
if it fails.
Check the method itself for more information.
Call this on every frame to update the debugger.
Abstract class for all viewport implementations.