Pointer to main editor object used to initialize
The optimizer used to optimize rendering.
The renderer used to render the scene.
Protected_resizeProtected_resizeMethod triggered by windowResize signal.
ProtectedsetE2E test method.
This method should return true if the test passes, and false if it fails.
Check the method itself for more information.
Call this on every frame to update the debugger.
Abstract class for all viewport implementations.