Abstract class for all loaders.
Supported loaders. The key is the extension of the file.
E.g. .obj => OBJLoader
.obj
OBJLoader
The path to the texture folder.
Load a file.
File to loaded.
Optional
THREE.LoadingManager | LoadingManager
Load a list of files.
Files to loaded.
FileMap to loaded.
Load a list of items.
Items to loaded.
Abstract class for all loaders.