Variable DEFAULT_GAMEPAD_PARAMSConst
DEFAULT_GAMEPAD_PARAMS: {
dollyDelta: 0.1;
elevateDelta: 0.1;
forwardDelta: 0.05;
leftStickXThreshold: 0.1;
leftStickYThreshold: 0.1;
leftTriggerThreshold: 0.1;
rightStickXThreshold: 0.1;
rightStickYThreshold: 0.1;
rightTriggerThreshold: 0.1;
rotateDelta: 0.02;
sidewaysDelta: 0.05;
} = ...