Variable DEFAULT_GAMEPAD_PARAMSConst

DEFAULT_GAMEPAD_PARAMS: {
    dollyDelta: 0.1;
    elevateDelta: 0.1;
    forwardDelta: 0.05;
    leftStickXThreshold: 0.1;
    leftStickYThreshold: 0.1;
    leftTriggerThreshold: 0.1;
    rightStickXThreshold: 0.1;
    rightStickYThreshold: 0.1;
    rightTriggerThreshold: 0.1;
    rotateDelta: 0.02;
    sidewaysDelta: 0.05;
} = ...