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    Function updateMatrixWorld

    • Updates the world matrix of a given THREE.Object3D instance.

      This function first updates the local matrix of the object, then temporarily sets the matrixWorldAutoUpdate property to true if it is false to ensure the world matrix is updated. After updating the world matrix, it restores the original value of matrixWorldAutoUpdate.

      Parameters

      • object: Object3D

        The THREE.Object3D instance whose world matrix needs to be updated.

      Returns void